The first step is to understand how many credits you’ll have between each round.ĭuring the buy phase, you can see how many credits you have and the minimum amount of credits you’ll have next round (you can get more by getting kills). So how do you apply these concepts to your own match? It’s possible that they could outplay Faze with lesser guns, but odds are, they would lose and dig themselves an even deeper hole.īy saving their credits, they naturally lose Round 2 but are able to be on more even footing with Faze on Round 3. Basically, if 100T spent all their money to buy what they could, they would still be outmatched by the guns that Faze have. They do have enough money to by light armor + Stinger/Bucky + some abilities, but they don’t. Since Faze won the round, they buy up to try to snowball their lead and secure another win.ġ00T instead opts to only keep their Classic guns, why? Let’s take a look at a match by 100T vs Faze.ġ00T, the defending side, chooses to go with Classic/light shields/abilities for Raze and Cypher to give them more utility for delaying pushes.įaze, the attacking side, opts for more killing power with four Ghosts.įaze ends up winning the round – how do you think the two teams will buy for Round 2? If you’re a beginner, odds are you won’t be able to really dominate with a Sheriff enough to make it worth it.Įven the pros don’t opt for the Sheriff and usually choose either Ghost (500 credits) + abilities or Classic + light shields (400 credits) + abilities.
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This is because you won’t be able to afford anything else so you won’t have armor and you won’t have any abilities besides your free E. You could spend all your money on a Sheriff, the best sidearm, but you should know that this is a high-risk choice.
There’s a lot of complexity to this topic, so we’ll try to simplify as much as possible by focusing on the first few rounds.ĭuring the pistol round (either Round 1 or the first round after swapping sides), you only have 800 credits. In reality, you should be buying according to the state of the game.
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Since a Valorant match is comprised of many rounds, it’s important to understand how to balance short term vs long term economy.Īt first, you might think it makes sense to always buy the best gun, armor, and as many abilities as you can. Odds are, you’re mismanaging your economy. Mismanaging credits from round to roundĭo you ever have matches where it feels like you’re only able to buy Spectres, Judges, and Bulldogs for many rounds in a row? Lastly, remember to also apply similar concepts based on your agent.įor example, if you’re Cypher, be sure to reposition your Trapwires and Spycams to keep your enemies guessing. You could mix up your positioning once again by setting up on the box outside the window that leads to B site.īy this point, you should get the idea! It doesn’t have to be completely different every time and you can rotate between different locations, the most important thing is to adapt.
Let’s say they try to hit hookah again for a third time, this time directing their abilities to where you were on the box. This position will have their backs to you again if they check the corner and will protect you from any abilities that they use to clear it, making them waste their utility. You can adapt to this by moving repositioning to somewhere like on top of the box. The next time they come, there’s a high chance they will make sure to clear the corner or use an ability like Raze’s Boombot or Breach’s Aftershock before entering.
Let’s say this works and you’re able to take out two enemies before dying. If your opponents already know where you’ll be, they can swing out together or pre-aim where you’ll be.Īs an example, let’s take a look at hookah, on the Bind map.Ī common position is to stand here since the attackers would have their back to you. Since the attackers will usually have the initiative and will be able to force engagements that give them a numbers advantage, defenders need to rely on being mixing up their positioning to be unpredictable. Something that we often see newer players do, especially on defense, is default to going to the same spot every round. Since Valorant is a slower-paced FPS game that doesn’t rely on quick movements like dashing and jumping, choosing your positioning wisely is particularly important.
Valorant has a considerable learning curve, especially for players that haven’t played a tactical shooter before.īetween all the agents, guns, maps, and abilities, there are a lot of fundamentals to learn at the same time.īut don’t worry, we all start somewhere! By the end of this guide, you’ll have the know-how to avoid a lot of mistakes that new Valorant players make. How to Fix Common Mistakes that New Valorant Players Make